![]() Some recipes will be unavailable to players who choose to play Classic, without the Lord of Destruction (LoD) expansion enabled. Some may have more than one recipe for the same result. These are all the known Horadric Cube recipes. ![]() Make sure you know what you're making before you combine! If you don't have the right items, it simply won't do anything. To use the Horadric Cube, place the correct group of materials inside the Cube and click the Transmute button at the bottom. For this reason, some players short on stash space will use the Horadric Cube as temporary storage, tossing items onto the ground while they do their Transmutes. It takes up a 2x2 space but has 12 slots inside. The Horadric Cube can either be carried in your personal inventory or in your stash (most people keep it in the stash). Since it's available on Normal mode, you will get the Cube early. It's located in the Halls of the Dead, guarded by Bloodwitch the Wild. You will acquire the Horadric Cube as part of your questing through Act II. Gear Crafting Recipes in the Horadric Cube For more information about the high-end crafting Horadric Cube recipes, please see the following guide: These can sometimes rival end-game rares, and even exceed some Uniques or Set items if you get lucky on rolls. There are also four types of Armor and Weapons that can be crafted inside the Horadric Cube. You will find the Horadric Cube on the third and final level. You will obtain the Horadric Cube from the Halls of the Dead in the Dry Hills on your first trip through in Normal difficulty. It's even used to create the item required to open the famed Secret Cow Level! It's also involved in some quest lines, as it's needed to create items that open doors to new adventuring realms. The Horadric Cube is an ancient item of Horadric design, used to transmute items such as gear, runes, gems, potions, and scrolls into more powerful versions of the original, add sockets to existing armor, and create specific magical items. These were often referred to as "bugged" or "eth bugged".Welcome to Wowhead's guide to Horadric Cube Recipes in Diablo II: Resurrected Patch 2.7 & Ladder Season 4. an ethereal armor with 100 defense would have yielded the same armor with a random number of sockets and 150 defense instead. The socketing recipes for normal quality items presented a bug if used with ethereal armors (body armor, helm or shield) that would have applied an extra 50% bonus to defense. This article contains information that is no longer relevant to gameplay, but is kept here for informational purposes. An Ethereal item with a Zod Rune will fully negate the side effects of reduced durability. None of the Cube recipes that repair items work on ethereal items.Įthereal items can be used to make Rune Words. As a general rule, recipes that keep the attributes of the original item, like socketing and upgrading recipes, will also carry the ethereal condition to the results, while recipes that generate a new item with new properties, like rerolling or crafting recipes, likewise, won't carry the ethereal condition to the results. Whether or not the ethereal condition of items transmuted with the Horadric Cube will be kept depends on the recipe used. It is safe to give an ethereal item to hirelings, because equipment used by them will never lose durability. The same principle doesn't apply to ethereal Throwing Weapons with replenish quantity - even if you hit 0, the attribute will still work and the quantity will be eventually restored. The sale value is reduced by 75% or more.Įthereal items can be self repairing, but if the item breaks, the self repairing attribute will stop working and the item will stay broken with the durability remaining at 0. Strength and Dexterity requirements are reduced by 10 each. The new durability is half of the original +1. When an item is ethereal, it gains a bonus to its damage/ defense, has reduced durability, has reduced requirements, and is no longer repairable through conventional means. They are transparent, and can be magical, socketed, rare or unique.Įthereal is an item flag, similar to socketed, and is not a prefix or suffix. Ethereal items are representative of weapons and armor (but never amulets, rings, arrows, bolts, bows, crossbows, Phase Blades or set items) crafted from other-worldly material. Ethereal items are only found in Diablo II: Lord of Destruction.
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